Triggered Branch [ForceMove]
Sometimes it may be necessary to force a change of Wizard state without waiting for the user to click the "Next" button (for example, the user may double-click some item in a list box and expect some response). The method "ForceMove", which takes two parameters, performs this task. The second parameter enables the destination state to be specified. The first parameter triggers the state switch. The method is a steady-state call and only works in a forwards direction.
PersonDetails [ Engine\ForceMove(DClick, "EditPerson"); If Move; … … …